0.0.30-SNAPSHOT
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README.md
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README.md
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[![License](//img.shields.io/badge/license-LGPL-blue.svg?style=flat)](https://www.gnu.org/licenses/lgpl-3.0.en.html#content)
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[![License](//img.shields.io/badge/license-LGPL-blue.svg?style=flat)](https://www.gnu.org/licenses/lgpl-3.0.en.html#content)
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[![Clojars](//img.shields.io/badge/clojars-0.0.21--SNAPSHOT-blue.svg?style=flat)](https://clojars.org/clojurefx/versions/0.0.21-SNAPSHOT)
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[![Clojars](//img.shields.io/badge/clojars-0.0.30--SNAPSHOT-blue.svg?style=flat)](https://clojars.org/clojurefx/versions/0.0.30-SNAPSHOT)
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[![Gratipay](//img.shields.io/gratipay/zilti.svg?style=flat)](//gratipay.com/zilti)
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[![Gratipay](//img.shields.io/gratipay/zilti.svg?style=flat)](//gratipay.com/zilti)
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[![Flattr this](//api.flattr.com/button/flattr-badge-large.png)](https://flattr.com/submit/auto?user_id=zilti&url=https%3A%2F%2Fbitbucket.org%2Fzilti%2Fclojurefx)
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[![Flattr this](//api.flattr.com/button/flattr-badge-large.png)](https://flattr.com/submit/auto?user_id=zilti&url=https%3A%2F%2Fbitbucket.org%2Fzilti%2Fclojurefx)
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# ClojureFX
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# ClojureFX
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```clojure
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```clojure
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[clojurefx "0.0.21-SNAPSHOT"]
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[clojurefx "0.0.30-SNAPSHOT"]
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```
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```
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**Note: This is a complete rewrite, no code has been taken over from the old version on GitHub, and I'm taking a radically different approach.**
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**Note: This is a complete rewrite, no code has been taken over from the old version on GitHub, and I'm taking a radically different approach.**
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@ -24,9 +24,13 @@ This is in a very early state, so there isn't much yet. Take a look at the [Cloj
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### Declarative UI programming
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### Declarative UI programming
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```clojure
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```clojure
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(def superbutton (compile [Button {:text "Close"
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:action #'close-handler}]))
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(compile [VBox {:id "TopLevelVBox"
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(compile [VBox {:id "TopLevelVBox"
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:children [Label {:text "Hi!"}
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:children [Label {:text "Hi!"}
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Label {:text "I'm ClojureFX!"}
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Label {:text "I'm ClojureFX!"}
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HBox {:id "HorizontalBox"
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HBox {:id "HorizontalBox"
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:children [Button {:text "Alright."}]}]}])
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:children [Button {:text "OK"}
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```
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superbutton]}]}])
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```
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@ -190,9 +190,11 @@ nil)
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(tc-ignore
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(tc-ignore
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(extend-protocol p/FXOnAction
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(extend-protocol p/FXOnAction
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ButtonBase
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ButtonBase
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(get-action [this] (.getOnAction ^ButtonBase this))
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(set-action! [this action] (.setOnAction ^ButtonBase this (bind-event action)) this)
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(set-action! [this action] (.setOnAction ^ButtonBase this (bind-event action)) this)
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(fire! [this] (.fire this))
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(fire! [this] (.fire this))
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MenuItem
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MenuItem
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(get-action [this] (.getOnAction ^MenuItem this))
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(set-action! [this action] (.setOnAction ^ButtonBase this (bind-event action)) this)
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(set-action! [this action] (.setOnAction ^ButtonBase this (bind-event action)) this)
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(fire! [this] (.fire this))))
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(fire! [this] (.fire this))))
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:children (with-meta [#'get-subnodes #'set-subnodes!] {:argument java.util.List :parent FXParent})
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:children (with-meta [#'get-subnodes #'set-subnodes!] {:argument java.util.List :parent FXParent})
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;;; FXStyleSetter / FXStyleable
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;;; FXStyleSetter / FXStyleable
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:style (with-meta [#'get-style #'set-style!] {:argument String :parent FXStyleable})
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:style (with-meta [#'get-style #'set-style!] {:argument String :parent FXStyleable})
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;;; FXOnAction
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:action (with-meta [#'get-action #'set-action!] {:argument clojure.lang.IFn :parent FXOnAction})
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;;; FXStage
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;;; FXStage
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:title (with-meta [#'get-title #'set-title!] {:argument String :parent FXStage})
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:title (with-meta [#'get-title #'set-title!] {:argument String :parent FXStage})
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:scene (with-meta [#'get-scene #'set-scene!] {:argument Scene :parent FXStage})
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:scene (with-meta [#'get-scene #'set-scene!] {:argument Scene :parent FXStage})
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(defprotocol [[A :variance :covariant]]
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(defprotocol [[A :variance :covariant]]
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FXOnAction
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FXOnAction
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(get-action [this :- A] :- [javafx.event.EventHandler -> Any])
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(set-action! [this :- A action :- [javafx.event.EventHandler -> Any]] :- A)
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(set-action! [this :- A action :- [javafx.event.EventHandler -> Any]] :- A)
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(fire! [this :- A] :- nil))
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(fire! [this :- A] :- nil))
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;;## Element testing
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;;## Element testing
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;;## Event testing
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;;## Event testing
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(def button (new Button))
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;;(def button (new Button))
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(def button (atom nil))
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(def fired? (atom false))
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(def fired? (atom false))
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(facts "Events"
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(facts "Events"
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(fact "Adding an event handler"
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(fact "Creating button with event handler"
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(set-action! button (fn [event] (reset! fired? true))) => button)
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(class (reset! button (factory/compile [Button {:action (fn [_] (reset! fired? true))}]))) => javafx.scene.control.Button)
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(fact "Firing the event and checking the result"
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(fact "Firing the event and checking the result"
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(do (fire! button)
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(do (fire! @button)
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@fired?) => true))
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@fired?) => true))
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;;## IdMapper
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;;## IdMapper
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